RITE featured event: The first workshop on  Large Scale Distributed Virtual Environments  on Clouds and P2P (LSDVE)
Events

RITE featured event: The first workshop on Large Scale Distributed Virtual Environments on Clouds and P2P (LSDVE)

Distributed Virtual Environments (DVE) enable geographically distant users to communicate, interact and collaborate within a virtual environment. Collaborative multimedia applications, networked computer games, distributed simulation environments, Collaborative-Supported Cooperative Work (CSCW) are examples of DVEs. In particular, online gaming entertainment has acquired lots of popularity in the last years from both industry and research communities. The … Continue reading

RITE at IETF-86 in Orlando, USA, March 10-15 2013
IETF / Meetings

RITE at IETF-86 in Orlando, USA, March 10-15 2013

RITE was strongly represented at the Orlando IETF, by Gorry Fairhurst (Univ. Aberdeen), Bob Briscoe and Phil Eardley (BT), Michael Welzl and Stein Gjessing (UiO), David Ros (Telecom Bretagne) and Anna Brunström (Karlstad University). RITE partners held internal meetings on Sunday and Thursday evening, discussing technical details related to their ongoing work as well as … Continue reading

Events

Official start of the RITE project

As of November 1st, the RITE project is officially launched. The RITE consortium will investigate how to reduce Internet latency without changing the infrastructure that is the basis of Internet today. Read more about the project scope on the About page. The consortium consists of the following institutions: Simula Research Laboratory AS, Norway British Telecommunications … Continue reading

RITE kick-off at Simula Research Laboratory November 22nd to 23rd 2012
Meetings

RITE kick-off at Simula Research Laboratory November 22nd to 23rd 2012

The project group representing the RITE partners have been gathered at Simula Research Laboratory for project kick-off meeting 22–23 November. The present Internet limits performance of applications that need real-time interaction, in part due to the fact that the network has been optimised to boost throughput. Large buffers throughout the network add to the end-to-end … Continue reading